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Dog Soldiers

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by Toco

The werewolf story "Dog Soldiers" is in my personal top 3 of favorite movies. I have been collecting some suitable miniatures to go with the story. That's why I came up with a scenario for Necromunda.



Scenario: Dog Soldiers

A player wins if his models are the only models on the table. The Werewolf player does not take Bottle tests. If the Soldiers fail a Bottle test, they remain in play, but cannot move this turn.

Player A: 7 Dire Wolves x 30 = 210
Player B: Soldiers = 500 Credits (no Heavies)

When a Dire Wolf rolls a hit to wound a Soldier and the Soldier has a Flesh Wound or goes Down, then this soldier becomes an infected after this combat. Replace the Soldier model by an Infected model (if less than 2 Infected models are allready on the table). All infected models are under control of the Werewolf player.
Treat Infected models like Dire Wolves. At the start of the Werewolf player's turn, roll a D6 for every infected. On a roll of 5+ it becomes a Werewolf. Replace the Infected model by a Werewolf model if less than 3 Werewolves are on the table.

Werewolf (worth 185 credits)
Stats of a ganger with Strength +1.
Skill 1: Sprint (Move x3)
Skill 2: Killer Reputation (Causes Fear)
Skill 3: Berserk (Attacks x2 when Charging)
Skill 4: Iron Jaw


Dire WolfM6 WS4 BS0 S4 T3 W1 I7 A1 Ld7
Skill:Leap


The Soldiers start in the center of one half of the table. The Dire Wolves start on the edge of the same table half. The starting half of the table in packed with dense wood. The other half has a house or ruins in the center and contains little trees.

You can guess which miniatures I own to play this scenario, right?

But the following guys from Heroscape Expansion Set: Utgar's Rage are usefull too.


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