by Ben_Bos
Zaprobot wrote:
This argument of being offended by the mechanic is really tired.
The Legacy system is something new in the boardgaming world, and frankly it is late to the party. MMOs having been doing this for a long time and pen and paper RPGs for even longer (my DM forcing me to rip up my player sheet upon his demise is one of my most vivid, formative and lasting gaming memories).
The changing and evolving game state and the emotional heft of physically making those changes is precisely the point of the system.
The primary thrill of the Legacy system is the journey through the campaign. While you still have a playable game at the end of it, the play-ability of the game past the 18 or so plays you get is not really the point.
All of the people bashing this game as a "money grab" (though I'm not sure that means what people think that means) should take a look at their collection and see how many of their individuals games get 18 plays...
If I have four people play through the campaign, that is approximately 4 hours of enjoyment time per session times 18 sessions= 72 game hours. Game is $50 on Amazon, so this comes to about .69 cents per player, per game. Hardly exorbitant. How much do you spend going to the movies? or a 6 hour long video game? How much per play have you spent on those $60 games that get played twice?
I suspect the push back is coming from the collector set--where defacing components challenges their very foundation of their reason for being in the hobby. I have some of those tendencies, but I love that this game is challenging me to treat this object for what it is--a toy with the capacity for some serious surprises, thrills, storytelling and bonding with my friends and families.
So with that in mind, I rip away and give a barbaric YAWP, every time!
The Legacy system is something new in the boardgaming world, and frankly it is late to the party. MMOs having been doing this for a long time and pen and paper RPGs for even longer (my DM forcing me to rip up my player sheet upon his demise is one of my most vivid, formative and lasting gaming memories).
The changing and evolving game state and the emotional heft of physically making those changes is precisely the point of the system.
The primary thrill of the Legacy system is the journey through the campaign. While you still have a playable game at the end of it, the play-ability of the game past the 18 or so plays you get is not really the point.
All of the people bashing this game as a "money grab" (though I'm not sure that means what people think that means) should take a look at their collection and see how many of their individuals games get 18 plays...
If I have four people play through the campaign, that is approximately 4 hours of enjoyment time per session times 18 sessions= 72 game hours. Game is $50 on Amazon, so this comes to about .69 cents per player, per game. Hardly exorbitant. How much do you spend going to the movies? or a 6 hour long video game? How much per play have you spent on those $60 games that get played twice?
I suspect the push back is coming from the collector set--where defacing components challenges their very foundation of their reason for being in the hobby. I have some of those tendencies, but I love that this game is challenging me to treat this object for what it is--a toy with the capacity for some serious surprises, thrills, storytelling and bonding with my friends and families.
So with that in mind, I rip away and give a barbaric YAWP, every time!
Once again, a GOOD game doesn't need this money grab of destroying game components.
I played Conflict of Heroes: Eastern Front – Solo Expansion 23 times over the last 32 days in 1 to 3 hour sessions ... and with Conflict of Heroes: Awakening the Bear – Firefight Generator...
I can create complete new solitair scenarios endlessly.
Now that's something great and that's because the new solo AI system is awesome. Thanks to Eickert/Butterfield you know the last one is the Jedi Knight of solo gaming...
I don't need to put stickers on my maps or destroy the troops I play with to organise campaigns or solo scenarios endlessly and have fun.
Defending a Legacy system is the ultimate of boredom. You better throw 65 Euro in the toilet because after 10 plays your hard earned money is spend and you need a new 65 Euro pack.
CRAZYNESS in board game land.