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Thread: Unmatched: Houdini vs. The Genie:: Rules:: Boosting Combat, Misdirection, All Part Of The Show

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by bfortner100

1. When adding boost cards to a During Combat that allows it, can you wait until then to commit those boost cards? I think that normally you have to play boost cards when you play an attack card, correct? If you can wait until During Combat, that obviously gives you a chance to save those cards from a Feint.
2. My interpretation of Houdini's powers is that Misdirection, used for boosting Maneuver or Attack, lets the player deal damage from anywhere, not just adjacent to a fighter. Is that right?
3. I believe that the boost effect on All Part Of The Show is separate from the regular card effects, and therefore is not protected by the phrase "cannot be canceled". Correct? The card effects (main text) only happen in a combat (for a combat card), correct?

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