by nyfilmfest
If anything it had the opposite effect on me...I loved Risk Legacy despite not especially liking Risk.
I love Pandemic, but found Pandemic Legacy to be wanting.
The legacy system works less well, I think, in a co-op game. In Risk Legacy it's a big deal to get to leave your mark on the world... it's a reward for winning or losing. Naming cities or nuking areas fits well within that game's theme and created more of a meta-story across your group's plays.
Here, I felt like I was running through a series of scenarios, with very little continuity from one mission to the next... Yes, cities grew more unstable, but that's a minor thing unless you're doing extremely poorly. I wished there were more decision points and more differentiation among individual players' choices.
I would try more legacy games, I think, but I would think twice about Pandemic Legacy Season 2.