by dugman
clivej wrote:
dugman wrote:
There are physical differences though between permanent stickers on the board, card and rulebook and having notepads and appendixes and such to allow for replayability.
Oh, agreed.
But the question wasn't "why couldn't Pandemic Legacy have been made so you didn't have to destroy it?". The question was "why can't a legacy game be made without having to destroy it?" I can't see any fundamental reason you couldn't make a legacy game which is resettable, even if it would have been tricky with Pandemic.
And I answered that original question a few posts up. The answer being that by definition Legacy games are not resettable. Which is why I say that asking for a Legacy game to be replayable is like saying "I like meat by why does it have to come from an animal?" Because it's the definition of meat. Not being replayable is the definition of a Legacy game.