by Pageg
I don't have the rules with me but I will try answering the best I can.-No drifting -> During the bikes turn, when moving, they have always the drifting ability except at the end of their movement. So if your bike moves 4, you can drift during the first 3 spaces, but if you end on a car at the 4th movement space there is a slam occuring. You do not need to assign a dice to "drifting" like other vehicles. However, during other vehicles turn, if they enter your space there is a slam.
-Roll slam die and direction die when involved in a slam, larger car (always the other player) may reroll -> Not exactly, bikes are like very small vehicles. You do not roll the slam die because they always lose no matter what. You just roll the direction die and there is no reroll from the bike nor the car.
-Take two standard (not minor) damage tokens before rendering inoperable, applying the effects of any damage tokens sustained. -> They can only take 1 minor damage before being inoperable. The minor damages have no effect like the standard ones. The bikes are easy to beat, but since you have 6 dice instead of the 4 for cars you have a higher chance of getting 1 repair action per turn.
-Each bike may only coast up to two times -> No they can coast up to 4 times.
Hope this helped!