by Zandalf
Tyinsar wrote:
I came to the Risk family of games from a slightly different angle: As a kid I played games like Aggravation and Mille Bornes. When I got to high school I was introduced to Diplomacy then progressed to games like PanzerBlitz and eventually ended up playing many games of Rise and Decline of the Third Reich. This was all before I ever even saw Risk being played. That said, please forgive me if I saw the original Risk as a huge step backwards. I Honestly had no interest in ever playing it and avoided it whenever possible.
That said, Risk 2210 A.D. was the first version I wanted to play. I has so much more depth, more going on, and - very importantly to me at the time - a limited number of turns. After my first play I was hooked and immediately went out and bought my own copy.
Classic RISK is definitely a step back (I.e. simpler game). Classic is not my favorite. I'd much rather play any of the newer versions. You should definitely check out RISK: Europe (I'll get to that review eventually). That one is the most different RISK game that I've played. A lot more nuance than Classic.
The Star Wars RISKs also have significant rule differences that change the strategy from Classic.