Yesterday we played Haunt 82 and the traitor has the rule, that whenever a trait would be turned down to the skull symbol, than it is lowered to the lowest value instead. The traitor argued, that then, if he takes physical damage from an attack, he could take basically all the damage to speed only and thus take infinite damage without lowering his might. But that seems pretty rough, since the heroes need to steal the rope from the traitor and if the traitor never loses might, it is almost impossible to get the rope with certain combinations.
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