by stevezappala
Another part to the expansion of the giant amoebas that I like is the War time Inflation cards. I think this ads a lot to the game as well. It makes going last in year five fairly risky. I can't tell you how many times someone in my group has gone last only to have the cost of everything inflated up to 4 times.This expansion ads a randomness to the game that I enjoy. What I like best about Risk 2210 is that it is different every game. It never plays the same way twice. I realize that a lot of the game is based on the randomness of rolling dice, however strategy is still the biggest part of the game. I find that the best overall thinker of my group wins forty percent of the time. So, it can't be all luck involved.↧