by nobeerblues
Scratches wrote:
I like it as well.
What is the stacking mechanic about? Is that how two vehicles share one space?
What is the stacking mechanic about? Is that how two vehicles share one space?
Yes, so one thing that the new Thunder Road adds is a stacking of models. This is a novel mechanic that makes resolving collisions way more naturally intuitive. Here’s the way it works:
When your vehicle enters an occupied space (it has another vehicle or wreck), you simply stack your figure on top of that figure. Then you roll the ‘slam’ dice. One of the slam dice determines whether the top or bottom car is displaced, weighted in favor of the bottom car being displaced. The other die determines which direction the displaced car moves. This can result in additional slams, and the more players, the more chaotic it becomes (and the stronger the need for a simple game play solution such as the stacking).
As far as I can tell, bikes, and the big rig do NOT stack. They have additional rules and exceptions that require they stay apart from the base game collision rules.
The Choppe Shoppe expansion has car upgrades and crew leader abilities that can also affect the slam resolution and potentially the stacking mechanic.