by Tommywolf
mic_al wrote:
But in general, I'm not gonna buy something because it's obscure (this thread's title literally asks for "a set devoted to unknowns") and frankly I'll probably avoid it. It's also probably bad marketing in general. Kids (a large segment of the target audience as this is low entry family game) aren't go "Oh cool! It's Cuhullin!" They'll go "Huh?...Whatever." They might go "Oh Cool! It's The Mandalorian!"
Also, as a general rule, I think it's a bad idea to tell your audience "Here's a character important to history. Your homework assignment (if u wanna enjoy playing with this character) is to go read up on him." The barrier to entry should be low.
Also, as a general rule, I think it's a bad idea to tell your audience "Here's a character important to history. Your homework assignment (if u wanna enjoy playing with this character) is to go read up on him." The barrier to entry should be low.
Problem with this mindset is that it kills creativity and leaves no room for better exploration of diversity. And that is bad. Should everyone always make games/movies/etc about what is popular at the moment?
And as Justin wrote and as Restoration proves with previous sets, there is enough of character mix that everybody can choose from. This also solves the 'barrier' problem: people will see a set with characters they like, buy it and can play right away. Then if they love the core mechanics enough, they will start looking for more. Maybe they will again choose just characters they know, maybe they will branch out. In any case, Unmatched is great at being approachable at entry level.
Also Mandalorian? Eh, whatever. You also mentioned some 80's movies. Do you want Unmatched to only include well known IPs? That approach would be boring. And I'm a millenial, I was also conditioned to be a consumer, so I get the appeal of it. But it's good to diversify. Again, I will refer to the post from Justin which tells me I can trust them to continue to mix it up. And that's good.